Thursday, 5 April 2012

Finishing off an old piece just to rid the guilt i realized i haven't improved on the things i should work on, this is one off the worst things about being self-taught.

Nevertheless i have an idea on how to solve my issues so only time will tell but i know im not         working nearly as hard as i could be -____-

Hes sum work i pooped out for Uni insanely quickly plus sum a practical app of HWTB and an overkill enviro bring up the rear.















Sunday, 25 March 2012

DEATHLINE DAY 65: Now to color

Break from value studies to color studies :)
learn t METRIC FUCK TONNES about color mixing from these
ill try and finish the mushrooms coz their fun to paint.














Saturday, 24 March 2012

Failline: Day 64 Im pathetic

Im fucking pathetic been on and off on my Deathline and haven't posted anything in ages.
in my defense i have had lot of Uni work hand-ins and doc's it write up so no time to work exclusively on what i want :(

so here is a collection of Studies and poops ive done whenever i could
only 5 more days of this unproductive hell!


More Matte Surface rendering
need more practice with mapping cast shadows im struggling on that now.

on the bright side i understand HWTB much better and i can directly paint values and don't need to rely on tricks like Layer blending modes  *cough* Multiply *cough* :P

now the next part is on work on rounded and complex forms understand cast shadows and move this understanding into color .....shit!

20 min study of a mouse i did during class, totally wasn't paying attention :P 

 

10min Poopy environment


Grey Scale Figure Study about 25mis-tops

 


15min study before life drawing need tonnes more work on my observational skills 


25min Studies of Wes Burts Sketches without Zooming in on the canvas (DIFFICULT AS HELL!)




UBER loose Stuff done in 8-10mins exploring color 

a nod to the awesome daniel chaves




ill post school work soon, some of it i like alot of it i hate....alot 

Sunday, 26 February 2012

Failline: Day 32-37 hardly anything done


didnt get much done latley which is just fuckin pathetic, could blame it on classwork but..not really
guess ive just slowed down. On the flip side ive gotten alot more proficient at recognising values, cast shadows and rendering HWTB so i must be able to do tonnes more coz i understand now.

Entering the Zelda Bloodsport to get my mojo back, its a great left-of field form the technical value studies.

ONWARDS!!

Monday, 20 February 2012

DEATHLINE DAY :30-31 more primitives

 Just beating HWTB into my brain till it becomes second nature
 Observational painting